Welcome to Eventide XI - A 75 Custom Era ToAU Server
At Eventide XI, we understand that while Final Fantasy XI's challenging gameplay is part of its charm, it can also be incredibly time-consuming and frustrating. The traditional model of camping monsters for days, only to compete with dozens of other players for a single claim, often results in burnout and disappointment. Time sinks like these can detract from the enjoyment of the game, especially for players balancing real-life responsibilities with their love for Vana’diel.
To address these issues, we’ve reimagined many of the systems of the game with emphasis on reducing some of the more substantial end-game grinds and points of player friction. We've done that by:
Introducing deterministic loot systems
Adding a system to force-pop HNMs
Adding and altering exp party mechanics
Increasing the difficulty of many fights
Adding entirely new systems and altering existing systems to increase player power
Reducing travel constraints
These changes are meant to reward effort while preserving the sense of accomplishment. Our goal is to foster a positive, collaborative environment where players can enjoy the challenges of endgame content without the grind overshadowing the experience.
Read all about these changes.
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