Welcome to Eventide XI - A 75 Custom Era ToAU Server

At Eventide XI, we understand that while Final Fantasy XI's challenging gameplay is part of its charm, it can also be incredibly time-consuming and frustrating. The traditional model of camping monsters for days, only to compete with dozens of other players for a single claim, often results in burnout and disappointment. Time sinks like these can detract from the enjoyment of the game, especially for players balancing real-life responsibilities with their love for Vana’diel.

To address these issues, we’ve reimagined many of the systems of the game with emphasis on reducing some of the more substantial end-game grinds and points of player friction. We've done that by:

  • Introducing deterministic loot systems

  • Adding a system to force-pop HNMs

  • Adding and altering exp party mechanics

  • Increasing the difficulty of many fights

  • Adding entirely new systems and altering existing systems to increase player power

  • Reducing travel constraints

These changes are meant to reward effort while preserving the sense of accomplishment. Our goal is to foster a positive, collaborative environment where players can enjoy the challenges of endgame content without the grind overshadowing the experience.

Read all about these changes.

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